Rules of Ultimate
* UKU Indoor Rules of Ultimate 2013 - adapted from 2013 WFDF rules effective for Indoor Ultimate competitions as of October 2013. There are no major "indoor-specific" changes. These rules are based on the WFDF Rules of Ultimate 2013, so when compared with the previous indoor rules, you should see the latest version includes changes that we made to the WFDF rules in the latest (2013) edition.
There are also further resources - including a new WFDF Accreditation on the WFDF rules pages.
Ultimate is a game for two teams of seven, played on a field similar in size to a football pitch (see diagram). The last 18 metres at either end of the field are the “endzones”. A goal is scored when you throw the disc to a member of your team standing (or more likely running) in the endzone your team is attacking. Players cannot run with the disc. When a player catches the disc, they must come to a stop. A team can therefore only move the disc upfield by throwing it from player to player. The defending team takes possession if the disc touches the ground, or if they make an interception by catching the disc or knocking it to the ground in mid–flight. The game is noncontact — when contact between players does occur, it may be deemed a foul.